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AI Insights · Timothy · July 2024

Top 5 io Games on iOS in Russia Q2 2024

In Q2 2024, the top 5 io games on iOS in Russia showed varied performance in downloads, revenue, and active users, with some apps experiencing significant fluctuations.

Top 5 io Games on iOS in Russia Q2 2024

In Q2 2024, the top 5 io games on iOS in Russia demonstrated diverse trends in downloads, revenue, and weekly active users. Data from Sensor Tower offers a comprehensive look at these metrics, revealing the performance of each game over the quarter.

Paper.io 2 from Voodoo saw a mixed performance. Downloads fluctuated, peaking at 25.8K in late April and stabilizing around 19.9K by the end of June. Revenue experienced a steady rise mid-quarter, reaching approximately $164 in early June before a slight drop to $81 in the last week. Weekly active users hovered around 47K to 56K, showing some decline mid-quarter but ending at 47.3K.

Snake.io - Fun Online Snake by Kooapps maintained a consistent download rate, peaking at 21.6K in late April and concluding the quarter with 15.6K. Revenue remained relatively stable, with minor fluctuations, averaging around $87 to $99. The game enjoyed a robust weekly active user base, increasing from 164.6K at the start to 196.3K by the end of June.

Snake Clash! from Supercent, Inc. showed an upward trend in both downloads and weekly active users. Downloads varied, reaching a high of 17.7K in mid-June, while revenue peaked at $122 in early June. Weekly active users increased significantly from 28.3K in early April to 49.2K by mid-June, indicating growing engagement.

Hole.io, also from Voodoo, experienced a steady increase in downloads, climaxing at 13K in late April and maintaining around 12.4K towards the end of June. Revenue showed a gradual increase, peaking at $90 in the final week of June. Weekly active users saw a notable rise from 20.2K in early April to 27.5K by the end of the quarter.

slither.io from Lowtech Studios LLC demonstrated varied performance in downloads, peaking at 11K in early April and ending the quarter with 7.1K. The game did not generate revenue during this period. However, weekly active users increased steadily from 27.9K in April to 39.4K by the end of June, reflecting strong user retention.

These trends provide valuable insights into the performance of top io games on iOS in Russia during Q2 2024. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024